Story characters - the original “virtual friends”

I’ve concluded that the lure of entertainment - the escapism into a fantasy world, a world of characters that were dreamt out of someone’s fantasy - that this is because the characters are lovable, so they they become “virtual friends”. Even though we don’t interact with them ourselves, we identify with at least some of them somewhat, and so thus, we feel the interact with those that they interact with.

Thus, we’re given experiences to make us, while partaking in the experience, feel like we have (virtual) friends.

In this entertainment saturated society of today’s America, is it such a wonder that many of the young are lacking the experience of developing real friends?